《Rhino命令手册(中英文对照)》
34ViewToggle
between 3-viewport and 4-viewport display
在3视图与4视图格局中切换
3Dface
Draw a 3-D polygon mesh face
画三维多边形网格面
3View
Three-viewport layout
3视图窗口布局
4View
Four-viewport layout
4视图窗口布局
AddNextU
Add the next control point in the u-direction to the selection
在U方向上增加下一个控制点
AddNextV
Add the next control point in the v-direction to the selection
在V方向上增加下一个控制点
AddPrevU
Add the previous control point in the u-direction to the selection
在U向上增加前一个控制点
AddPrevV
Add the previous control point in the v-direction to the selection
在V向上增加前一个控制点
AlignBackgroundBitmap
Align a background bitmap
定位调准背景图
AlignProfiles
Align two curves
定位调准两条曲线
AllCPlanesThroughPt
Move all construction planes through a point
移动所有基准面通过一点
AllLayersOn
Turn all layers on
打开所有的层
Along
Track along a line
沿着一条线的轨迹移动
Angle
Measure the angle between two lines
测量两条线间的夹角
ApplyCrv
Apply a curve to a surface
将曲线投影到面上
ApplyMesh
Apply a mesh to surface
将网格投射到面上
Arc
Draw an arc
画弧线
Arc3Pt
Draw an arc through three points
通过三点画一弧线
ArcDir
Draw an arc by end points and direction
通过未端点及方向画一弧线
ArcSER
Draw an arc by beginning point, end point, and radius
通过起始点、端点及半径画一弧线
ArcTTR
Draw an arc tangent to two curves
画一条弧线与两曲线相切
delete inArea
Calculate the area of a surface or polysurface
计算曲面与多边形表面的面积
AreaCentroid
Calculate the area centroid of a surface or polysurface
出曲面与多边形表面的中心点
AreaMoments
Calculate the area moments of a surface or polysurface
计算曲面与多边形表面的几何面积(矩)
Array
Array objects
制作物体的矩形阵列
ArrayCrv
Array objects along a curve
沿一条曲线阵列物体
ArrayPolar
Array objects around a pole
沿一中心点制作物体的圆形阵列
ArraySrf
Array objects on a surface
在模型表面阵列物体
Arrow
Create annotation arrow
画标注箭头线
Arrowhead
Create annotation arrowhead
画标注箭头
Autosave
Autosave
自动存盘
Back
Set to world back view
设为世界坐标后视图
Baseball
Draw a baseball sphere
画棒球式圆球体
BaseballEllipsoid
Draw a baseball ellipsoid
画棒球式椭圆球体
Bend
Bend objects
使物体弯曲
Bisector
Draw a line that bisects two lines
画一条等分另两条线的直线
Blend
Blend between two curves
粘合两条曲线
BlendSrf
Blend two surfaces
粘合两个表面
BooleanDifference
Boolean difference
布尔运算---差集
BooleanIntersection
Boolean intersection
布尔运算---交集
BooleanUnion
Boolean union
布尔运算棗合集
Bottom
Set to world bottom view
转为世界世标底视图
BoundingBox
Create a bounding box of curves
生成曲线的边界框
Box
Draw a box
画一矩形物体
Box3Pt
Draw a box with three points
通过三点画一矩形物体
BringViewportToTop
Bring a viewport to the top
将一视图窗拉到窗口最顶层
Cap
Cap open planar holes in a polysurface
封闭多边形物体的平面缺口
Cen
Snap to the center of a circle
捕捉圆的中心点
Chamfer
Chamfer two curves
对两条相交曲线作倒角
ChamferSrf
Chamfer two surfaces
对两个相交的面作倒角
ChangeDegree
Change the degree of a curve